BATA, J.; CHARMELITA, P. Usability and Preliminary Learning Outcomes of a Visual Novel Game on the Circulatory System for Grade V Students. Jurnal Pendidikan Terapan, [S. l.], v. 4, n. 3, p. 450–459, 2026. DOI: 10.61255/jupiter.v4i3.1338. Disponível em: https://journal.diginus.id/JUPITER/article/view/1338. Acesso em: 4 aug. 2026.